execute unless items entity @s weapon.mainhand melon[custom_data~{broom:1}] run return 0
execute if entity @e[tag=maid.carry,type=item_display] run return run title @s actionbar {"translate":"maid.broom.fail.putdown","color":"red"}
scoreboard players add @s[scores={broom.use=2..}] broom.use 1
execute at @s[scores={broom.use=7}] run function ws:work/misc/tier2/maid/castbroom
execute unless score @s broom.use matches 2..11 run scoreboard players set @s broom.use 2
item modify entity @s weapon.mainhand ws:maid/broom