execute if data storage funkalot:start {infowindow:1} run return run function funkalot:start/infowindow/close
stopsound @a ui funkalot:ui.select
execute at @a run playsound funkalot:ui.select ui @a ~ ~ ~ 0.4
execute if data storage funkalot:start {selected:info} run return run function funkalot:start/infowindow/open
execute if data storage funkalot:start {selected:play} run return run function funkalot:start/play