#shot
function main:game/mobs/ai/projectile/throw {"prediction":"0","position":"^ ^1 ^0.25","rotation":"~ -60","id":id15,"size":"1.25f,1.25f,1.25f","translation":"-0.625f,-0.625f,-0.625f","texture":"minecraft:packed_ice","particle":"block{block_state:packed_ice}"}

#cd
execute store result score @s enemy_ability_cooldown_1 run random value 120..200

#sfx
playsound entity.arrow.shoot master @a ~ ~ ~ 2 0
playsound block.glass.break master @a ~ ~ ~ 2 0