execute as @a run function main:mechanics/combo/add {"amount":1,"timer":20}
scoreboard players set .effect combo 0

execute unless score .effect_cd combo matches 1.. run data remove storage combo text.text[0]
execute unless score .effect_cd combo matches 1.. run data modify storage combo text.text append value '{"text":"\\uE011"}'
scoreboard players set .text_timer combo 40
scoreboard players set .effect_cd combo 40