execute if entity @e[type=#main:enemies,tag=enemy,scores={pierced=1..}] run function main:mechanics/combo/actions/pierce
$execute if entity @n[type=item_display,tag=$(id)_$(character)_$(type)_arrow,scores={pierce=2..}] run scoreboard players set @s pierced 1
$scoreboard players remove @n[type=item_display,tag=$(id)_$(character)_$(type)_arrow,scores={pierce=1..}] pierce 1