execute positioned ~-3 ~-3 ~-3 as @e[type=#main:enemies,tag=enemy,dx=5,dz=5,dy=5] run function main:characters/reaper/shift/id1/damage_1
playsound item.trident.riptide_3 master @a ~ ~ ~ 3 1

execute as @a[tag=reaper] if score .souls reaper matches 75.. run scoreboard players add @s health 1