scoreboard players set .number_max dialog 16
function main:dialog/commands/boss/penguineer/normal

execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"???","name_color":"red","text":"You dare to come into my mine and wreck havoc?","text_color":"white","duration":40}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Wow what a big robot!","text_color":"white","duration":30}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"(Lil bro is compensating for something)","text_color":"white","duration":30}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"Pin","name_color":"red","text":"Haha! Before you stands the creation of my genius brain!","text_color":"white","duration":40}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"Pin","name_color":"red","text":"But I doubt a fool like you can comprehend how magestic my designs are.","text_color":"white","duration":50}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Oh yeah for suuure.","text_color":"white","duration":30}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"Pin","name_color":"red","text":"Anyways, what such low lifeform want from the great King Pin?","text_color":"white","duration":50}
execute if score .number dialog matches 8.. run function main:dialog/text/text {"name":"Pin","name_color":"red","text":"Though, I hope you`re not expecting to leave this place","text_color":"white","duration":50}
execute if score .number dialog matches 9.. run function main:dialog/text/text {"name":"Pin","name_color":"red","text":"after wrecking MY mine and destroying MY equipment.","text_color":"white","duration":40}
execute if score .number dialog matches 10.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"I need the key piece for Eden.","text_color":"white","duration":30}
execute if score .number dialog matches 11.. run function main:dialog/text/text {"name":"Pin","name_color":"red","text":"HA, naked monkey dared to ask for something like that?","text_color":"white","duration":40}
execute if score .number dialog matches 12.. run function main:dialog/text/text {"name":"Pin","name_color":"red","text":"Proves how foolish you truly are.","text_color":"white","duration":30}
execute if score .number dialog matches 13.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"(Can you just shut him up already?)","text_color":"white","duration":30}
execute if score .number dialog matches 14.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Alright peepsqueak, enough of your clown antics.","text_color":"white","duration":30}
execute if score .number dialog matches 15.. run function main:dialog/text/text {"name":"Pin","name_color":"red","text":"P-P-P-PEEEEPSQUAKK!!?!??!","text_color":"white","duration":40}
execute if score .number dialog matches 16.. run function main:dialog/text/text {"name":"Pin","name_color":"red","text":"YOU WILL BE BEGGING FOR MERCY, NAKED MONKEY!!!","text_color":"white","duration":40}