scoreboard players set .number_max dialog 9



execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Shit.","text_color":"white","duration":20}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Skill issue much?","text_color":"white","duration":30}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Luck is not on my side.","text_color":"white","duration":30}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Oh yeah, for sure.","text_color":"white","duration":30}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Is that sarcasm I hear?","text_color":"white","duration":30}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Huh? What? Sarcasm? Pff, nah, you`re mistaken.","text_color":"white","duration":40}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"It`s not like I can SEE what you see.","text_color":"white","duration":40}
execute if score .number dialog matches 8.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"...","text_color":"white","duration":30}
execute if score .number dialog matches 9.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Right.","text_color":"white","duration":30}