function main:mechanics/effects/screenshake/start {duration:10,strength:500}
execute at @s run function main:mechanics/effects/zoom/start {"duration":3,"strength":0.1}
function main:mechanics/effects/lines/start {"duration":10}
execute at @s run playsound item.trident.riptide_3 master @a ~ ~ ~ 105 0.8
execute at @s run playsound item.trident.throw master @a ~ ~ ~ 105 0.5
playsound minecraft:entity.breeze.hurt master @a ~ ~ ~ 10 0.7