tag @s add information
tellraw @s ["\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"]
#tip
tellraw @a {"bold":true,"clickEvent":{"action":"run_command","value":"/function main:characters/brawler/info/upgrades_list"},"color":"gray","hoverEvent":{"action":"show_text","value":[{"text":"Outta boy!","color":"gray"}]},"text":"Open chat and hover over messages","italic":true,"bold":false}

#kit
tellraw @s [{"bold":false,"color":"white","text":"-------"},{"bold":true,"color":"gold","text":"Class"},{"bold":false,"color":"white","text":"-------"}]
tellraw @s [{"bold":false,"color":"white","text":"Class: "},{"bold":true,"color":"yellow","text":"Engineer"}]
#"hoverEvent":{"action":"show_item","value":"{id:\"iron_sword\",components:{custom_name:'{\"bold\":false,\"italic\":false,\"color\":\"yellow\",\"text\":\"Engineer\"}',lore:['[{\"bold\":false,\"color\":\"#FF0000\",\"italic\":false,\"text\":\"Max HP: \"},{\"bold\":false,\"color\":\"white\",\"italic\":false,\"text\":\"1100\"}]','[{\"bold\":false,\"color\":\"#B50000\",\"italic\":false,\"text\":\"Double Jump: \"},{\"bold\":false,\"color\":\"white\",\"italic\":true,\"text\":\"Standard\"}]','[{\"bold\":false,\"italic\":false,\"color\":\"#6B0000\",\"text\":\"Difficulty: \"},{\"bold\":false,\"color\":\"gold\",\"italic\":true,\"text\":\"★★☆☆☆\"}]','{\"bold\":false,\"color\":\"white\",\"italic\":true,\"text\":\"A ranged combatant focused around\"}','{\"bold\":false,\"color\":\"white\",\"italic\":true,\"text\":\"area control while also having high\"}','{\"bold\":false,\"color\":\"white\",\"italic\":true,\"text\":\" single-target damage.\"}'],hide_additional_tooltip:{},attribute_modifiers:{modifiers:[],show_in_tooltip:false}},count:1b}"},

#abilities
tellraw @s [{"bold":false,"color":"white","text":"-------"},{"bold":true,"color":"gold","text":"Abilities"},{"bold":false,"color":"white","text":"-------"}]
tellraw @s [{"bold":false,"color":"white","text":"Passive: "},{"color":"yellow","text":"Engineering","bold":true,"hoverEvent":{"action":"show_text","contents":["",{"color":"white","text":"Has a special "},{"color":"yellow","text":"Scrap "},{"color":"white","text":"currency that`s used to build "},{"color":"yellow","text":"Sentries"},{"color":"white","text":". Caps at 200."}]}}]
tellraw @s ["",{"color":"white","text":"LC: "},{"color":"yellow","bold":true,"text":"Window Maker","hoverEvent":{"action":"show_text","contents":["",{"color":"white","text":"A single 5 pellet shotgun shot that deals 25 LC damage per each pellet. Each hit restores "},{"color":"yellow","text":"10 Scrap"},{"color":"white","text":"."}]}}]
tellraw @s ["",{"color":"white","text":"RC: "},{"color":"yellow","bold":true,"text":"Jagged Hit","hoverEvent":{"action":"show_text","contents":["",{"color":"white","text":"Swing your wrench in front of you, dealing 75 RC damage. Hitting a "},{"color":"yellow","text":"Sentry Gun"},{"color":"white","text":" will restore 50% of their Max HP. Cooldown: 2 seconds"}]}}]
tellraw @s ["",{"color":"white","text":"Q: "},{"color":"yellow","bold":true,"text":"Problem Solver","hoverEvent":{"action":"show_text","contents":["",{"color":"white","text":"Spend "},{"color":"yellow","text":"100 Scrap"},{"color":"white","text":" to build a "},{"color":"yellow","text":"Sentry Gun"},{"color":"white","text":". It inherits 200% of your Max HP and shoots the closest nearby enemy. Up to 3 sentries can exist at the same time. Destroys the oldest when above the limit. Cooldown: 6 seconds."}]}}]
tellraw @s ["",{"color":"white","text":"SHIFT: "},{"color":"yellow","bold":true,"text":"Wrangling","hoverEvent":{"action":"show_text","contents":["",{"color":"white","text":"Cycle between three types of "},{"color":"yellow","text":"Sentry "},{"color":"white","text":"Firing modes."}]}}]
tellraw @s [{"bold":false,"color":"white","text":"Shift - 1: "},{"bold":true,"color":"yellow","hoverEvent":{"action":"show_text","value":[{"text":"Periodically shoots bullets, doing 75 Q damage to a single target."}]},"text":"Sniper Mode"}]
tellraw @s [{"bold":false,"color":"white","text":"Shift - 2: "},{"bold":true,"color":"yellow","hoverEvent":{"action":"show_text","value":[{"text":"Quickly shoots projectiles that do 35 Q damage in a small AOE."}]},"text":"Explosive Rounds"}]
tellraw @s ["",{"color":"white","text":"Shift - 3: "},{"color":"yellow","bold":true,"text":"Tesla Charged","hoverEvent":{"action":"show_text","contents":["",{"text":"Emits an aura around, dealing 15 Q damage and restoring "},{"color":"aqua","text":"1% Max Shield"},{"text":" on each hit."}]}}]

#upgrades
tellraw @a {"bold":true,"clickEvent":{"action":"run_command","value":"/function main:characters/engineer/info/upgrades_list"},"color":"white","hoverEvent":{"action":"show_text","value":[{"text":"Click to see current upgrades.","color":"white"}]},"text":">>>Upgrades<<<"}

#close
tellraw @a {"bold":true,"clickEvent":{"action":"run_command","value":"/function main:characters/engineer/info/info_simple"},"color":"gray","hoverEvent":{"action":"show_text","value":[{"text":"Click for unga-bunga.","color":"white"}]},"text":">>>Simplify<<<"}

#close
tellraw @a {"bold":true,"clickEvent":{"action":"run_command","value":"/function main:characters/info_close"},"color":"gray","hoverEvent":{"action":"show_text","value":[{"text":"Click to close.","color":"white"}]},"text":">>>Close<<<"}