# This file was generated by Animated Java via MC-Build. It is not recommended to edit this file directly.
$data merge entity $(bone_1) {transformation: [-2.8125f,0f,0f,-0.0781f,0f,0.8438f,0f,2.4833f,0f,0f,-2.8125f,-1.2891f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_2) {transformation: [-1.9792f,0f,0f,-0.0781f,0f,0.1979f,0f,2.8583f,0f,0f,-1.9792f,-1.2891f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_cannon) {transformation: [-1.5625f,0f,0f,-0.0781f,0f,1.5625f,0f,2.7411f,0f,0f,-1.5625f,-1.9141f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_head) {transformation: [-1.6667f,0f,0f,0f,0f,1.6567f,0.1824f,3.5849f,0f,0.1824f,-1.6567f,0.0803f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_left_bottom_wing) {transformation: [-1.1284f,-0.1989f,0.0061f,1.647f,-0.1989f,1.1284f,-0.0045f,1.7061f,-0.0052f,-0.0055f,-1.1458f,0.1636f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_left_wing) {transformation: [-1.3336f,-0.235f,0.0072f,1.2969f,-0.2351f,1.3336f,-0.0053f,3.5159f,-0.0062f,-0.0064f,-1.3541f,0.0297f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_right_bottom_wing) {transformation: [-1.1284f,0.1989f,-0.0061f,-1.647f,0.1989f,1.1284f,-0.0045f,1.7061f,0.0052f,-0.0055f,-1.1458f,0.1636f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_right_wing) {transformation: [-1.3336f,0.235f,-0.0072f,-1.2969f,0.2351f,1.3336f,-0.0053f,3.5159f,0.0062f,-0.0064f,-1.3541f,0.0297f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_top_half) {transformation: [-1.875f,0f,0f,0f,0f,1.8744f,0.0491f,0.8125f,0f,0.0491f,-1.8744f,0.0058f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
execute on vehicle unless entity @s[tag=aj.transforms_only] positioned ^0 ^0 ^0 rotated ~0 ~0 run function animated_java:penguineer/animations/stun/zzz/frames/3_locator_commands