execute if score .repulsive_freak_tick artifact matches 1.. run function main:mechanics/artifacts/id/set_reward/id1/start
execute if score .repulsive_freak_tick artifact matches 1 run function main:mechanics/artifacts/id/set_reward/id1/end
execute if score .repulsive_freak_tick artifact matches 1.. run scoreboard players remove .repulsive_freak_tick artifact 1