execute if score .combust brawler matches 1.. run scoreboard players operation .upgrade_8 brawler /= .20 number
execute if score .combust brawler matches 1 run scoreboard players operation .upgrade_8 brawler *= .15 number
execute if score .combust brawler matches 2 run scoreboard players operation .upgrade_8 brawler *= .30 number
execute if score .combust brawler matches 3.. run scoreboard players operation .upgrade_8 brawler *= .60 number
scoreboard players operation .shift_damage brawler += .upgrade_8 brawler