scoreboard players set .number_max dialog 8



execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Last step...","text_color":"white","duration":30}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"I hope you are ready.","text_color":"white","duration":30}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"I...","text_color":"white","duration":20}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"I`m not sure.","text_color":"white","duration":30}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"You`ve gotten this far already.","text_color":"white","duration":30}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"No point in turning back, you know.","text_color":"white","duration":30}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Yeah, I know. I just hope he`s there.","text_color":"white","duration":30}
execute if score .number dialog matches 8.. run summon marker 14 233 -192 {Tags:["e_entry_activation"]}

# execute if score .number dialog matches 1.. run tellraw @a [{"bold":false,"color":"white","text":">>>>"},{"bold":true,"clickEvent":{"action":"run_command","value":"/function main:dialog/stop"},"color":"red","text":"DON`T SKIP"},{"bold":false,"color":"white","text":"<<<<"}]