$scoreboard players set .on_hit_effect arena_effect $(enemy_hit_id)
# execute if score .on_hit_effect arena_effect matches 4 run effect give @s minecraft:nausea 5 1 true
# execute if score .on_hit_effect arena_effect matches 4 run effect give @s minecraft:slowness 2 0 true
execute if score .on_hit_effect arena_effect matches 20 run scoreboard players set @s bleeding_s 3
execute if score .on_hit_effect arena_effect matches 20 run scoreboard players set @s bleeding_t 19
$execute at @s run function main:mechanics/artifacts/inputs/get_hit {"character":$(character)}
scoreboard players set @s hit_vignette 3

function main:mechanics/combo/actions/damage

#enemies
# $execute if score .5 number matches $(id) run effect give @s slowness 2 0 true