scoreboard players set .number_max dialog 7


execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"So, how was your road here?","text_color":"white","duration":30}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"It was fine. Teleports helped, although I still had to walk.","text_color":"white","duration":40}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"It would`ve not been as bad if I weren`t carrying tons of shit on me.","text_color":"white","duration":50}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Yeah sorry for that. But hey, the Memory Loader is working perfectly.","text_color":"white","duration":50}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Those are good news yeah. Be cautious with it though.","text_color":"white","duration":40}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Last time you overused and had a decent hangover.","text_color":"white","duration":40}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"I`m keeping it to minimum now.","text_color":"white","duration":30}