execute if entity @s[tag=choice_1_this] positioned ~-0.5 ~-1 ~-0.5 as @a[dx=0,dy=1,dz=0] run function main:game/wave/next {"tag":"choice_1_this"}
execute if entity @s[tag=choice_2_this] positioned ~-0.5 ~-1 ~-0.5 as @a[dx=0,dy=1,dz=0] run function main:game/wave/next {"tag":"choice_2_this"}
execute if entity @s[tag=choice_3_this] positioned ~-0.5 ~-1 ~-0.5 as @a[dx=0,dy=1,dz=0] run function main:game/wave/next {"tag":"choice_3_this"}
execute if entity @s[tag=choice_4_this] positioned ~-0.5 ~-1 ~-0.5 as @a[dx=0,dy=1,dz=0] run function main:game/wave/next {"tag":"choice_4_this"}
execute if entity @s[tag=choice_5_this] positioned ~-0.5 ~-1 ~-0.5 as @a[dx=0,dy=1,dz=0] run function main:game/wave/next {"tag":"choice_5_this"}
execute if entity @s[tag=choice_6_this] positioned ~-0.5 ~-1 ~-0.5 as @a[dx=0,dy=1,dz=0] run function main:game/wave/next {"tag":"choice_6_this"}
execute if entity @s[tag=choice_7_this] positioned ~-0.5 ~-1 ~-0.5 as @a[dx=0,dy=1,dz=0] run function main:game/wave/next {"tag":"choice_7_this"}
execute if entity @s[tag=choice_8_this] positioned ~-0.5 ~-1 ~-0.5 as @a[dx=0,dy=1,dz=0] run function main:game/wave/next {"tag":"choice_8_this"}
execute if entity @s[tag=choice_boss] positioned ~-0.5 ~-1 ~-0.5 as @a[dx=0,dy=1,dz=0] run function main:game/wave/next {"tag":"choice_boss"}