scoreboard players set .number_max dialog 8


execute if score .number dialog matches 1 run data modify storage dialog lists.l30.list append value {id:"about_essence"}

execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"So, what do you think about the field Workshop?","text_color":"white","duration":40}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Pretty darn useful I must say. Definitely a surprise.","text_color":"white","duration":50}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"It was a welcome one though, albeit I do feel a lack-","text_color":"white","duration":40}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"-of my usual tools and materials.","text_color":"white","duration":30}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Well, I had to see what domains you adventure to are in order to make it.","text_color":"white","duration":40}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"You can now collect artifact essence during your expeditions now","text_color":"white","duration":40}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"and convert it into new handicrafts.","text_color":"white","duration":30}
execute if score .number dialog matches 8.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Oh that`s super useful. I`ll definitely make some shut up!","text_color":"white","duration":30}