execute as @s[scores={pierce=..0}] on passengers run kill @s
kill @s[scores={pierce=..0}]

execute if entity @a[tag=upgrade_4] at @s[tag=thundering] positioned ~-2 ~-2 ~-2 as @e[type=#main:enemies,tag=enemy,dx=3,dz=3,dy=3] run function main:characters/archer/upgrades/id/4/activation

execute at @s[tag=gale,tag=!gale_triggered] run function main:characters/archer/q/id1/gale/hit
execute at @s[tag=storm,tag=!storm_triggered] run function main:characters/archer/q/id1/storm/hit