tellraw @a ["\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"]
tellraw @a [{"bold":false,"color":"white","text":"["},{"bold":false,"color":"blue","text":"L-30"},{"bold":false,"color":"white","text":"] "},{"color":"white","text":"Sorry pal, but due to the issue with shaders, you HAVE to rejoin this map. It's the only way to fix this technical difficulty as of now and you'll have to do it on every Minecraft launch, graphic settings change and window resize. Once you do that - you can enjoy this game!"}]
effect give @s blindness infinite 1 true
execute as @a[tag=!first_load] run return run tag @s add first_load

tellraw @a ["\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"]
effect clear @s blindness
tag @s remove first_load
tag @s add second_load