scoreboard players add @a level 1
function main:dialog/start {"folder":"tutorial/","allow_skip":"0",id:11}
execute positioned -46 23 77 run function main:tutorial/part/1/golem {"health":1000}
execute positioned -46 23 81 run function main:tutorial/part/1/golem {"health":1000}
execute positioned -50 23 77 run function main:tutorial/part/1/golem {"health":1000}
execute positioned -50 23 81 run function main:tutorial/part/1/golem {"health":1000}

scoreboard players add @a health 1000
scoreboard players add @a shield 1000

scoreboard players set @e[type=iron_golem,tag=golem] id 1
execute as @e[type=iron_golem,tag=golem] run attribute @s movement_speed base set 0.2
execute as @e[type=iron_golem,tag=golem] at @s run data modify entity @s AngryAt set from entity @p UUID
tag @a remove tutorial_combat_3
tag @a add tutorial_combat_4