scoreboard players set .number_max dialog 12



execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"How long would it take?","text_color":"white","duration":30}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"A bit. Remember that teleports treat this entire place as a big solid mountain.","text_color":"white","duration":50}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Right. Well, just trace my steps then.","text_color":"white","duration":30}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Should I also fall like you did?","text_color":"white","duration":30}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Don`t-","text_color":"white","duration":20}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"-mention it","text_color":"white","duration":20}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Go check the lab or something while waiting.","text_color":"white","duration":40}
execute if score .number dialog matches 8.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"I`ll have plenty of stuff to do while waiting for you, so don`t worry.","text_color":"white","duration":40}
execute if score .number dialog matches 9.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Good luck.","text_color":"white","duration":20}
execute if score .number dialog matches 10.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Thanks.","text_color":"white","duration":80}
execute if score .number dialog matches 11 run effect give @a blindness 99 10 true

execute if score .number dialog matches 12.. run function main:tutorial/part/1/21


# execute if score .number dialog matches 1.. run tellraw @a [{"bold":false,"color":"white","text":">>>>"},{"bold":true,"clickEvent":{"action":"run_command","value":"/function main:dialog/stop"},"color":"red","text":"DON`T SKIP"},{"bold":false,"color":"white","text":"<<<<"}]