execute as @a[tag=id13_ground_pound_hit] run tag @s remove id13_ground_pound_hit
scoreboard players set .stop boss 5

execute as @s run function animated_java:last_gladiator/animations/pause_all
execute if entity @s run function animated_java:last_gladiator/animations/ground_pound/tween {to_frame:0,duration:5}

function main:game/mobs/ai/id/boss/cooldown {"base":"300","attack":"cooldown_ground_pound","boss":"last_gladiator"}