item replace entity @s armor.head with air 1
# scoreboard players set @s[tag=sniper_rc_triggered,scores={rc_duration_t=1}] attack_speed 150
function main:mechanics/effects/zoom/start {"duration":"0","strength":"0.0"}

scoreboard players set .rc_animation sniper 10
function main:mechanics/animation/start {"frames":161,"start":"100"}

tag @s remove sniper_rc_triggered