execute as @a run function main:mechanics/damage/enemy/calculation {"id":id1_9,"character":reaper,"type":"q","damage":10,"stat":"health_max","local_bonus":0,"indicator":2}

function main:mechanics/damage/enemy/deal_damage with storage minecraft:q_damage reaper.id1_9

scoreboard players set @s stun 10

particle soul ~ ~0.5 ~ 0.5 0.5 0.5 0.01 10 force
playsound entity.wither.shoot master @a ~ ~ ~ 10 1 1