execute if score .stun boss matches 1 run scoreboard players set .stun_immunity boss 150
execute as @s[tag=!stun] run scoreboard players operation @e[type=zombie,tag=id14_mob] stun /= 2 number
execute as @s[tag=!stun] run function animated_java:last_gladiator/animations/pause_all

execute as @s[tag=!stun] run function animated_java:last_gladiator/animations/stun/tween {to_frame:0,duration:5}
scoreboard players set .stop boss 2
effect give @e[type=zombie,tag=id14_mob] slowness 10 1 true
tag @s add stun
scoreboard players set .duration_run boss 0