scoreboard players set .size particle_animation 20
execute at @e[type=zombie,tag=id14_mob] positioned ~ ~ ~ rotated 0 0 run function main:circle_regular {"particle":"dust{color:[0,1,1],scale:1}"}

execute unless entity @e[type=zombie,tag=id14_mob] run return run schedule clear main:game/mobs/ai/id/id14/icicles/particles
schedule function main:game/mobs/ai/id/id14/icicles/particles 10t