#enemies
execute as @e[type=#main:enemies,tag=enemy] run function main:game/mobs/ai/id/tick

execute as @e[type=item_display] run function main:game/mobs/ai/id/tick_1

function main:game/mobs/ai/projectile/tick

#kill shit
kill @e[type=husk,tag=fake,tag=!sniper_q,tag=!sniper_q_marker,tag=!sniper_q_bomb,predicate=main:invalid-bar]