$execute as @a[tag=$(character)] run function main:mechanics/damage/enemy/calculation {"id":blessed_aegis,"character":$(character),"type":"artifact","damage":100,"stat":MTC,"local_bonus":0,"indicator":17}
particle flash ~ ~ ~ 0 0 0 1 1 normal
particle falling_honey ~ ~1 ~ 1 1 1 1 5 normal
$execute at @s positioned ~-3 ~-3 ~-3 as @e[type=#main:enemies,tag=enemy,dx=5,dy=5,dz=5] run function main:mechanics/damage/enemy/deal_damage with storage artifact_damage $(character).blessed_aegis