$data modify storage player_data 1.upgrades.text_color_$(number) set value "#C2B500"

$data modify storage player_data 1.upgrades.name_$(number) set value "Meatshot"

$data modify storage player_data 1.upgrades.description_$(number) set value "Hitting all Window Maker shots will create an explosion, dealing 75 LC damage in a small AOE. Boltgun upgrade requires 5 hits to trigger the explosion."

data modify storage player_data 1.upgrades.character set value engineer

$data modify storage player_data 1.upgrades.upgrade_$(number) set value 4