scoreboard players set .number_max dialog 13


execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Hey Leo, I discovered something interesting recently.","text_color":"white","duration":40}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Yeah, what`s up?","text_color":"white","duration":30}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"So, when you gather 3 artifacts - you get a special artifact.","text_color":"white","duration":50}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Turns out, the handies I make with essence can be used-","text_color":"white","duration":40}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"-in order to get those special artifacts!","text_color":"white","duration":40}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"I suppose it`s all essence`s doing.","text_color":"white","duration":40}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Yeah but essence on it`s own doesn`t do anything.","text_color":"white","duration":50}
execute if score .number dialog matches 8.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"I have to make an actual item for it to work.","text_color":"white","duration":40}
execute if score .number dialog matches 9.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Sadly, some handies require multiple of the same essence, but-","text_color":"white","duration":40}
execute if score .number dialog matches 10.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"-they only count towards a single special artifact.","text_color":"white","duration":40}
execute if score .number dialog matches 11.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"But you spend less of that essence though, right?","text_color":"white","duration":50}
execute if score .number dialog matches 12.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Yeah, that`s true. Would`ve been cool if I could just-","text_color":"white","duration":40}
execute if score .number dialog matches 13.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"-make an item that fills up multiple conditions for special items.","text_color":"white","duration":40}