tag @a add evade
execute unless entity @e[type=item_display,tag=evade] at @p run summon item_display ~ ~ ~ {Tags:["evade"],item:{id:paper,components:{item_model:"minecraft:evade"}},transformation:{left_rotation:[0f,0f,0f,1f],right_rotation:[0f,0f,0f,1f],translation:[0f,0f,0f],scale:[3f,2f,3f]},teleport_duration:1}
execute as @e[type=item_display,tag=evade] run function main:mechanics/effects/evade_1
execute if score @s evade matches 1 run kill @e[type=item_display,tag=evade]
scoreboard players remove @s evade 1