scoreboard players set .number_max dialog 9
function main:dialog/commands/boss/forest_witch/normal

# execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"Last time you dropped this little screw behind~","text_color":"white","duration":40}
# execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"I made sure to keep it safe with me!","text_color":"white","duration":40}
execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"What`s up with your cat, by the way?","text_color":"white","duration":30}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"Ah, Azar? He`s cute isn`t he?","text_color":"white","duration":40}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Y...eah, in some way.","text_color":"white","duration":30}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"He`s my little friend who was always around me since I got here~","text_color":"white","duration":40}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"So he`s like your familiar?","text_color":"white","duration":30}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"Mmm you can say that, yes~","text_color":"white","duration":30}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"I`m very familiar with him at this point.","text_color":"white","duration":30}
execute if score .number dialog matches 8.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"But enough of Azar, I want to get familiar with you!","text_color":"white","duration":30}
execute if score .number dialog matches 9.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"(I have a bad feeling about that response)","text_color":"white","duration":30}