# This file was generated by Animated Java via MC-Build. It is not recommended to edit this file directly.
$data merge entity $(bone_1) {transformation: [-2.8125f,0f,0f,-0.0781f,0f,0.8438f,0f,2.4762f,0f,0f,-2.8125f,-1.2891f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_2) {transformation: [-1.9792f,0f,0f,-0.0781f,0f,0.1979f,0f,2.8512f,0f,0f,-1.9792f,-1.2891f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_cannon) {transformation: [-1.5625f,0f,0f,-0.0781f,0f,1.5625f,0f,2.734f,0f,0f,-1.5625f,-1.9141f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_head) {transformation: [-1.6667f,0f,0f,0f,0f,1.6537f,0.2079f,3.5855f,0f,0.2079f,-1.6537f,0.0522f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_left_bottom_wing) {transformation: [-1.1284f,-0.1989f,0.0041f,1.6473f,-0.1989f,1.1284f,-0.003f,1.706f,-0.0035f,-0.0036f,-1.1458f,0.1342f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_left_wing) {transformation: [-1.3336f,-0.2351f,0.0048f,1.2969f,-0.2351f,1.3336f,-0.0035f,3.516f,-0.0041f,-0.0043f,-1.3542f,0.0033f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_right_bottom_wing) {transformation: [-1.1284f,0.1989f,-0.0041f,-1.6473f,0.1989f,1.1284f,-0.003f,1.706f,0.0035f,-0.0036f,-1.1458f,0.1342f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_right_wing) {transformation: [-1.3336f,0.2351f,-0.0048f,-1.2969f,0.2351f,1.3336f,-0.0035f,3.516f,0.0041f,-0.0043f,-1.3542f,0.0033f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_top_half) {transformation: [-1.875f,0f,0f,0f,0f,1.8747f,0.0327f,0.8125f,0f,0.0327f,-1.8747f,0.003f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
execute on vehicle unless entity @s[tag=aj.transforms_only] positioned ^0 ^0 ^0 rotated ~0 ~0 run function animated_java:penguineer/animations/stun/zzz/frames/2_locator_commands