# This file was generated by Animated Java via MC-Build. It is not recommended to edit this file directly.
$data merge entity $(bone_1) {transformation: [-2.8125f,0f,0f,-0.0781f,0f,0.8438f,0f,2.2692f,0f,0f,-2.8125f,-1.2891f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_2) {transformation: [-1.9792f,0f,0f,-0.0781f,0f,0.1979f,0f,2.6442f,0f,0f,-1.9792f,-1.2891f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_cannon) {transformation: [-1.5625f,0f,0f,-0.0781f,0f,1.5625f,0f,2.527f,0f,0f,-1.5625f,-1.9141f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_head) {transformation: [-1.6667f,0f,0f,0f,0f,1.6662f,0.0387f,3.5848f,0f,0.0387f,-1.6662f,0.0151f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_left_bottom_wing) {transformation: [-1.1284f,-0.1978f,0.0214f,1.6436f,-0.199f,1.1234f,-0.1061f,1.7253f,-0.0027f,-0.1082f,-1.1407f,0.1998f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_left_wing) {transformation: [-1.3336f,-0.2338f,0.0253f,1.2969f,-0.2351f,1.3277f,-0.1254f,3.516f,-0.0032f,-0.1279f,-1.3481f,-0.0989f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_right_bottom_wing) {transformation: [-1.1284f,0.1978f,-0.0214f,-1.6436f,0.199f,1.1234f,-0.1061f,1.7253f,0.0027f,-0.1082f,-1.1407f,0.1998f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_right_wing) {transformation: [-1.3336f,0.2338f,-0.0253f,-1.2969f,0.2351f,1.3277f,-0.1254f,3.516f,0.0032f,-0.1279f,-1.3481f,-0.0989f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
$data merge entity $(bone_top_half) {transformation: [-1.875f,0f,0f,0f,0f,1.8748f,0.0251f,0.8125f,0f,0.0251f,-1.8748f,-0.0882f,0f,0f,0f,1f],start_interpolation: 0,interpolation_duration: 1}
execute on vehicle unless entity @s[tag=aj.transforms_only] positioned ^0 ^0 ^0 rotated ~0 ~0 run function animated_java:penguineer/animations/stun/zzz/frames/186_locator_commands