execute if score .rc_duration gunner matches 1.. at @s anchored eyes run function main:characters/gunner/rc/id1/particles

execute if score .rc_duration gunner matches 1.. run scoreboard players remove .rc_duration gunner 1

execute if score .rc_duration gunner matches 1 at @s run function main:characters/gunner/rc/id1/release

execute if score .rc_animation gunner matches 1.. run scoreboard players remove .rc_animation gunner 1