execute positioned ~-4 ~-4 ~-4 as @e[type=#main:enemies,tag=enemy,dx=7,dz=7,dy=7] run function main:characters/reaper/upgrades/id/8/damage
particle sculk_charge_pop ~ ~ ~ 1 1 1 0.01 25 force
particle sonic_boom ~ ~ ~ 1 1 1 0.01 10 force