# tp @s ~ ~1 ~
rotate @s facing entity @p
execute if entity @a[tag=!upgrade_7] run function main:game/mobs/ai/raycast/start {"folder_location":"","radius":"~ ~ ~ 0.25 0.25 0.25 0 1 force","particle_1":ash,"particle_2":soul_fire_flame,"distance":1000,"positioned":"positioned ~-0.5 ~-0.5 ~-0.5 as @p[dx=0]","x":"~","y":"~","offset":"","offset_2":"1"}

execute if entity @a[tag=upgrade_7] run function main:characters/reaper/upgrades/id/7/activation

kill @s