scoreboard players set .number_max dialog 5


execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Azaroth","name_color":"red","text":"We`ll.. meet again..","text_color":"white","duration":30}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"No, thanks.","text_color":"white","duration":40}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"L-30","name_color":"aqua","text":"(If you die - you`ll have to fight her again though)","text_color":"white","duration":40}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"I just won`t die. it`s that easy.","text_color":"white","duration":40}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"L-30","name_color":"aqua","text":"(If you say so.)","text_color":"white","duration":40}
