execute at @s positioned ~-5 ~-5 ~-5 as @e[type=#main:not_enemies,tag=ally,dx=9,dy=9,dz=9] run function main:mechanics/damage/player/damage {"damage":150,"id":id17,"id_number":17}
execute at @s positioned ~ ~0.2 ~ rotated ~ 90 run function main:particles/circle {"particle":"poof",range:0.0000005}

scoreboard players set .size particle_animation 10
execute at @s positioned ~ ~ ~ rotated 0 0 run function main:circle_regular {"particle":"dust{color:[1,0,0],scale:2}"}

playsound atmos:explosion_1 master @a ~ ~ ~ 10 1 1 
scoreboard players set @s enemy_ability_cooldown_1 40