scoreboard players add @s weapon_combo 1
scoreboard players set .stacks_cd reaper 0

#1
execute as @s[scores={weapon_combo=1,attack_speed=..0}] run function main:characters/reaper/weapon/id1/1
execute as @s[scores={weapon_combo=2,attack_speed=..0}] run function main:characters/reaper/weapon/id1/2

execute if score @s weapon_combo matches 2.. run scoreboard players set @s weapon_combo 0