tag @a remove tutorial_combat_2
tag @a add tutorial_combat_3
function main:dialog/start {"folder":"tutorial/","allow_skip":"0",id:9}
execute as @e[type=iron_golem,tag=golem] run attribute @s movement_speed base set 0.2
execute as @e[type=iron_golem,tag=golem] at @s run data modify entity @s AngryAt set from entity @p UUID
function main:mechanics/music/reset