tellraw @s ["\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"]

##UPGRADES
tellraw @s [{"bold":false,"color":"white","text":"-------"},{"bold":true,"color":"dark_aqua","text":"Upgrades"},{"bold":false,"color":"white","text":"-------"}]

tellraw @s[tag=upgrade_1] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Barrage gets one more stream of bullets resulting in 40 piercing hits, but each stream is diagonal."}]},"text":"Dual Wielding"}]
tellraw @s[tag=upgrade_2] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Your LC is changed: it now does 60 damage, but shoots much slower. Headshots do 1.3x increased damage."}]},"text":"Compression Revolver"}]
tellraw @s[tag=upgrade_3] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Pressure Guns deal damage in a small AOE."}]},"text":"Shrapnel Shots"}]


tellraw @s[tag=upgrade_4] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Each Pressure Gun hit grants 1 Fragment up to 5. Each Fragment increases the base damage of Blast Off by 20%. All Fragments are consumed upon releasing Blast Off."}]},"text":"Fragshot"}]
tellraw @s[tag=upgrade_5] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Dodge Roll gets a second charge."}]},"text":"Acrobatics"}]
tellraw @s[tag=upgrade_6] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"At the end of Barrage, you release a strong projectile that deals 100 damage in AOE and applies 3 seconds of Burning."}]},"text":"Overcharged"}]

tellraw @s[tag=upgrade_7] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Blast Off deals 125 damage and applies knockback to you, but its cooldown is increased to 4 seconds."}]},"text":"Force of Nature"}]
tellraw @s[tag=upgrade_8] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Changes your Barrage: reduces the cooldown to 6 seconds and amount of bullets to 6, but increases their damage to 42%."}]},"text":"Quick Draw"}]
tellraw @s[tag=upgrade_9] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Using Dodge Roll reduces Blast Off cooldown by 1 second and resets your LC."}]},"text":"Reload"}]

tellraw @s[tag=upgrade_1_level_2] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Increases your DMG bonus by 10%."}]},"text":"Steel Guns"}]
tellraw @s[tag=upgrade_2_level_2] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Increases your Base ATK by 20."}]},"text":"Gunpowder"}]
tellraw @s[tag=upgrade_3_level_2] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Increases your Crit Chance by 5%."}]},"text":"Aim Practice"}]

tellraw @s[tag=upgrade_1_level_4] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Increases your DMG bonus by 15%."}]},"text":"Mythril Guns"}]
tellraw @s[tag=upgrade_2_level_4] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Increases your Base ATK by 25."}]},"text":"Enhanced Gunpowder"}]
tellraw @s[tag=upgrade_3_level_4] [{"bold":false,"color":"white","hoverEvent":{"action":"show_text","value":[{"text":""},{"text":""}]},"text":"Upgrade: "},{"bold":true,"color":"aqua","hoverEvent":{"action":"show_text","value":[{"text":"Increases your Crit Chance by 10%."}]},"text":"Precise Aim"}]

#close
tellraw @a {"bold":true,"clickEvent":{"action":"run_command","value":"/function main:characters/sorcerer/info/info"},"color":"white","hoverEvent":{"action":"show_text","value":[{"text":"Click to go back.","color":"white"}]},"text":">>>Back<<<"}

#close
tellraw @a {"bold":true,"clickEvent":{"action":"run_command","value":"/function main:characters/info_close"},"color":"gray","hoverEvent":{"action":"show_text","value":[{"text":"Click to close.","color":"white"}]},"text":">>>Close<<<"}