scoreboard players set .number_max dialog 7
function main:dialog/commands/boss/forest_witch/normal

execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"Hello again, sweetie. You are a weird one, mind you.","text_color":"white","duration":40}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"Disappeared without a trace. What a shame.","text_color":"white","duration":40}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"(I take my previous words back)","text_color":"white","duration":30}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"I was just escaping your freakiness.","text_color":"white","duration":30}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"He-he, maybe this time your corpse will stay~","text_color":"white","duration":30}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"(Oh shit, she`s crazy)","text_color":"white","duration":30}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"God damn it.","text_color":"white","duration":30}