scoreboard players set .number_max dialog 7


execute if score .number dialog matches 1 run data modify storage dialog lists.shop.list append value {id:"about_1"}

execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Good, you`re right in time. I`ve managed to find some-","text_color":"white","duration":40}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"-information on that goblin you were talking about.","text_color":"white","duration":40}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Hey, and what did you find?","text_color":"white","duration":40}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"So I pulled some strings in the archives of the Trader`s John Guild.","text_color":"white","duration":40}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"They searched through the documents of exiled-","text_color":"white","duration":40}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"-and found someone with the name ``Trixie``.","text_color":"white","duration":40}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Goblin, black hair with yellow gradient.","text_color":"white","duration":40}
execute if score .number dialog matches 8.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Yeah that`s her alright.","text_color":"white","duration":40}
execute if score .number dialog matches 9.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"And why was she exiled?","text_color":"white","duration":30}
execute if score .number dialog matches 10.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"No idea.","text_color":"white","duration":30}
execute if score .number dialog matches 11.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Alright, thanks for that. I still need more info on why-","text_color":"white","duration":30}
execute if score .number dialog matches 12.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"-she was exiled. She seems way too secretive and it`s suspicious.","text_color":"white","duration":50}
execute if score .number dialog matches 13.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"I see. I`ll see what I can do.","text_color":"white","duration":30}
execute if score .number dialog matches 13.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Thank you.","text_color":"white","duration":50}
