execute if score .maidens_tear artifact matches 1.. if score .maidens_tear_tick artifact matches 20.. as @a if score @s health > @s health_3 run function main:mechanics/artifacts/id/orange/id2/damage
execute if score .maidens_tear artifact matches 1.. unless score .maidens_tear_tick artifact matches 21.. run scoreboard players add .maidens_tear_tick artifact 1

schedule function main:mechanics/artifacts/id/orange/id2/tick 1t
