# $execute at @s anchored eyes positioned ^ ^ ^$(particle_max) run function main:particles/circle {"particle":"dust{color:[0.0,1.0,1.0],scale:0.1}","range":0.0000025}
scoreboard players operation .rc_max_particle archer = .rc_charge archer
execute store result storage archer max_count int 1 run scoreboard players operation .rc_max_particle archer /= .10 number
function main:characters/archer/rc/id1/max/particles_2 with storage archer