scoreboard players set .number_max dialog 7
function main:dialog/commands/boss/slime_queen/normal

execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Azaroth","name_color":"red","text":"You rats can`t give up that easily, now can you.","text_color":"white","duration":40}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Sorry, I did`t make the rules, you know it.","text_color":"white","duration":30}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"Azaroth","name_color":"red","text":"Despite that, your commitment is better than other humans, I`d give you that.","text_color":"white","duration":40}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"Azaroth","name_color":"red","text":"Or is it because you can`t die?","text_color":"white","duration":40}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Hey, I just wanna get the key piece. I hope you understand.","text_color":"white","duration":30}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"Azaroth","name_color":"red","text":"You`ll never gonna give up your revival secret, huh","text_color":"white","duration":40}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"Azaroth","name_color":"red","text":"Then perish.","text_color":"white","duration":40}