# tag @s remove idle
execute as @s[tag=!run] run function main:game/mobs/ai/id/id13/glow_off
tag @s remove attack
tag @s remove jump_attack
function animated_java:last_gladiator/animations/pause_all
function animated_java:last_gladiator/animations/run/tween {to_frame:1,duration:5}
tag @s add run
tag @s remove idle
tag @s remove walk

scoreboard players set .cooldown_run boss 200