$data modify storage player_data 1.upgrades.text_color_$(number) set value "#C2B500"

$data modify storage player_data 1.upgrades.name_$(number) set value "Gun Flinger"

$data modify storage player_data 1.upgrades.description_$(number) set value "If Sentry Gun is destroyed, your Problem Solver cooldown is reduced by 4 seconds."

data modify storage player_data 1.upgrades.character set value engineer

$data modify storage player_data 1.upgrades.upgrade_$(number) set value 2