scoreboard players set .number_max dialog 9
function main:dialog/commands/boss/forest_witch/normal


execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"Oh my, you are alive! I thought I burnt you to death last time.","text_color":"white","duration":40}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"You did, but I survived.","text_color":"white","duration":30}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Please don`t do that again.","text_color":"white","duration":30}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"Aww, can`t do, sweetie. I have to protect the key from you~","text_color":"white","duration":40}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Why protect, just give me that key and I`ll be on my way.","text_color":"white","duration":40}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"Laura","name_color":"red","text":"The only key I can give you is the one to my heart!","text_color":"white","duration":40}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"(Don`t do it, it`s a trap!)","text_color":"white","duration":40}
execute if score .number dialog matches 8.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"(I guess being killed by her brought some senses to you)","text_color":"white","duration":40}
execute if score .number dialog matches 9.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"I refuse 🗿","text_color":"white","duration":40}