scoreboard players set .number_max dialog 3
function main:dialog/commands/boss/penguineer/normal

execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"(I think you ragebaited him a bit too much)","text_color":"white","duration":30}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"(Oh come on, it`s not that bad)","text_color":"white","duration":40}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"Pin","name_color":"red","text":"DIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIEDIE","text_color":"white","duration":40}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"(Nevermind)","text_color":"white","duration":30}