tag @s remove hideout
tag @e[type=zombie,tag=id12_mob] remove immune
function main:game/mobs/ai/id/id12/jump_attack/start
execute as @s run function animated_java:slime_queen/animations/jump_attack/tween {to_frame:12,duration:1}
scoreboard players set .cooldown_hideout boss 100
kill @e[type=text_display,tag=hideout_marker]