scoreboard players set .number_max dialog 7


execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Hey Leo, question. Do you know any goblin woman that sells stuff in these dungeons?","text_color":"white","duration":50}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"What a specific question. No I don`t, why are you asking?","text_color":"white","duration":40}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Ugh, I`ve encountered one. She sold me some shit.","text_color":"white","duration":40}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Huh, interesting. I don`t think she`s a member of a-","text_color":"white","duration":40}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"-trading guild. Can she be generated by a domain?","text_color":"white","duration":40}

execute if score .shop_visited progression matches 1 if score .number dialog matches 6.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"I`m not sure. I`ll have to see.","text_color":"white","duration":30}
execute if score .shop_visited progression matches 2.. if score .number dialog matches 6.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Here`s the thing - I keep seeing her in other domains as well.","text_color":"white","duration":40}

execute if score .shop_visited progression matches 1 if score .number dialog matches 6.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Alright, good luck with that. I`ll see what I can find myself.","text_color":"white","duration":40}
execute if score .shop_visited progression matches 2.. if score .number dialog matches 6.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Hm, then she`s definitely an outsider. I`ll see what I can do.","text_color":"white","duration":50}

execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Thanks.","text_color":"white","duration":40}