$data modify storage player_data 1.upgrades.text_color_$(number) set value "blue"

$data modify storage player_data 1.upgrades.name_$(number) set value "Soul Night"

$data modify storage player_data 1.upgrades.description_$(number) set value "Reaching 100 Souls will consume 25 to create a Soul Lantern. They will stay for 1 second and explode, dealing 20% LC max HP as damage."

data modify storage player_data 1.upgrades.character set value reaper

$data modify storage player_data 1.upgrades.upgrade_$(number) set value 8