scoreboard players set .number_max dialog 8


execute if score .number dialog matches 1 run data modify storage dialog lists.workshop.list append value {id:"wing"}
execute if score .number dialog matches 1.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Hey, what happened to your wing?","text_color":"white","duration":30}
execute if score .number dialog matches 2.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Hey, ah this? Chipped it off a bit just now.","text_color":"white","duration":40}
execute if score .number dialog matches 3.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Lemme patch you up a little..","text_color":"white","duration":40}
execute if score .number dialog matches 4.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"...","text_color":"white","duration":30}
execute if score .number dialog matches 5.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Good as new.","text_color":"white","duration":30}
execute if score .number dialog matches 6.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Yeah thanks.","text_color":"white","duration":30}
execute if score .number dialog matches 7.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Don`t forget to lube yourself.","text_color":"white","duration":20}
execute if score .number dialog matches 8.. run function main:dialog/text/text {"name":"L-30","name_color":"blue","text":"Should I also oil up my body?","text_color":"white","duration":30}
execute if score .number dialog matches 9.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"...","text_color":"white","duration":20}
execute if score .number dialog matches 10.. run function main:dialog/text/text {"name":"Diann","name_color":"aqua","text":"Sometimes, I wish you were mute.","text_color":"white","duration":30}