execute at @a run fill ~2 ~2 ~2 ~-2 ~-2 ~-2 brain_coral[waterlogged=false] replace #main:hitbox_block

execute at @a run fill ~2 ~2 ~2 ~-2 ~-2 ~-2 brain_coral[waterlogged=false] replace #main:hitbox_block

tag @a add holding

schedule clear main:mechanics/interaction/weapon/coral_air
schedule function main:mechanics/interaction/weapon/coral 2t