scoreboard players add @s generic_timer 1

scoreboard players add @s generic_timer3 1
execute if score @s generic_timer3 matches 2 run function pctf:logic/items/scrolls/shield/ring
execute if score @s generic_timer3 matches 2.. run scoreboard players set @s generic_timer3 0

kill @e[type=arrow,distance=..2]

execute if score @s generic_timer matches 80.. run function pctf:logic/items/scrolls/shield/detonate