particle entity_effect{color:[0.800,0.000,1.000,1.00]} ~ ~ ~ 0.5 0.5 0.5 0 50 force @a
playsound minecraft:entity.zombie.infect player @a ~ ~ ~ 1 1
attribute @s minecraft:gravity base reset
attribute @s minecraft:safe_fall_distance base reset
attribute @s minecraft:fall_damage_multiplier base reset
effect give @s minecraft:slow_falling 2 0 true