$function pctf:create_game_object/block_clearer_instant/spawn {map_id: "$(map_id)"}
$kill @e[tag=end_delete,distance=..250,scores={map_id=$(map_id)}]
kill @e[type=item]
kill @e[type=marker,tag=trap_kit]
#$say ran clear game objects on map$(map_id)