particle dust{color:[1.000,0.490,0.098],scale:0.5} ~ ~ ~ 0.1 0.1 0.1 0.025 3 force @a[distance=2..]

scoreboard players add @s generic_timer3 1
execute if score @s generic_timer3 matches 56 run function pctf:logic/items/scrolls/inferno_ray/ring
execute if score @s generic_timer3 matches 56.. run scoreboard players set @s generic_timer3 0