damage @s 0.5 pctf:true_dmg_no_cooldown_or_knockback by @a[tag=hurt_temp,sort=nearest,limit=1]
playsound minecraft:entity.evoker_fangs.attack player @a ~ ~ ~ 1 1.25
execute at @s run particle dust{color:[0.596,0.306,0.851],scale:3} ~ ~0.75 ~ 0.5 1 0.5 0.1 150 force @a
function pctf:logic/items/scrolls/hit_sound

function pctf:logic/items/lucky_block/effects/trapped/start {duration: 50}

execute if score @s spell_cooldown1 matches ..80 run scoreboard players add @s spell_cooldown1 35
execute if score @s spell_cooldown2 matches ..80 run scoreboard players add @s spell_cooldown2 35
execute if score @s spell_cooldown3 matches ..80 run scoreboard players add @s spell_cooldown3 35