execute if score @s at_num matches 1 run function pctf:fx/arrows/types/fiery/main
execute if score @s at_num matches 2 run function pctf:fx/arrows/types/light/main
execute if score @s at_num matches 3 run function pctf:fx/arrows/types/sparkle/main
execute if score @s at_num matches 4 run function pctf:fx/arrows/types/water/main